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- Changes and fixes.
- Changes and fixes.
- Changes and fixes.
- Changes and fixes.
- Changes and fixes.
- Changes and fixes.
- Added new models of detectors;
- Changed artefact spawn in anomalies;
- Changed detector behaviour;
- Other changes and fixes.
- Added artefact spawn in anomalies;
- Changed detector behaviour;
- Other changes and fixes.
- Fixed a problem in the work of first-aid kits and other drugs. Now they correctly add health and remove negative effects;
- Other corrections and improvements.
— Fixed a problem with auto shooting;
— Fixed a bug with stairs;
— In-game store added equipment with a link to a Google account;
— Other corrections and improvements.
- Fixes and changes.
- Replacing some objects in locations;
- Other fixes and changes.
- Corrections and improvements.
Fixes and changes.
Fixes and changes.
- Fixed issue with some quests update;
- Fixed issue with items being placed more than once.
Fixes and changes.
- Now weapon from killed NPC will unload correctly;
- Fixed issue with icons behave not properly if moving items;
- Corrected lighting;
- Other fixes and changes.
- Fixed issues with turrets;
- Now explosions effects NPC and monsters;
- Fixed issue with floating quest markers;
- Added possibility to make Power armor "Apostate";
- Fixed issue with loot spawn in boxes located at random encounters;
- Fixed other issues and improved performance.
- Added basic gamepad support: shooting, reloading, movement etc. (improvements and extension is coming later);
- Fixed issue with loading after equipping detectors on global map;
- Fixed issues and improved performance.
- Fixed issue with night vision on the global map;- Fixed issue withparameters of certain artefacts;- Fixed issue with deleting save files;- Fixed issue with birds fought behavior;- Now while in binocular view all unneseccary buttons will be turned off;- Added save slot which will hold save after the last IAP you made;- Increased slots count;- Other changes and fixes.
- Changes and improvements.
- Fixed issue with game crash while entering global map.
- Fixed issue with restoring permanent items through store (helmets, armor etc);- Added new artifacts;- Other changes and improvements.
- Now in in game sore you can find items that is bound to your account, not to save (it's impossible to lose. Can be restored at any time);- Added new artefacts;- Other changes and fixes.
- Now in in game sore you can find items that is bound to your account, not to save (it's impossible to lose. Can be restored at any time);- Added new artefacts;- Other changes and fixes.
- Added characteristics for weapon attachments;- Other changes and fixes.
- Now attachments is highlighting red if it's impossible to attach to the weapon now;- Fixed displaying dead NPC markers;- Fixed issue with quest items being not highliting red while trading;- Other fixes and changes.
- Added in game store;- Now nightvision device works from battery (the same that is used by flashlight);- Added new artefacts;- Increased save slots count;- Other changes and improvements.
- Fixed issue with NPC Foerster;- Fixed issues with displaying weapon in dropdown;- Monsters now attacking by group;- Fixed issue with shotguns reloading;- Other changes.
-Fixed issue with framerate drop.-Now GPS save its zoom.-Fixed issue with sound while moving items to the buy window.-Fixed issue with playing sound of weapon while loading game.-Fixed issue with zoom of sniper weapon.-Fixed issues with aim after load.-Fixed issue with simultaneous grenade and binocular usage.-Now when you are in sniper sight mode compass will turn off.-Other changes;
- Fixed issues with some quests;- Fixed reborn of some enemies after loading.
- Changed weapon switch UI;- Fixed issue with show/hide button after reload;- Fixed issue with changing items on sale in shops;- Ticked NPC;- Other changes.
- Added additional fire button on the left side;- Changed NPC behaviour. Now they are trying to find enemy;- Other changes and fixes.
-Changed behavior of monster and NPC spawn system;-Fixed some issues with reloading;-Fixed issues with aiming;-Fixed issue with displaying items count in fast access slot;-Fixed issue with overload after loading;-Fixed issue with simultaneous usage of binocular and weapon;-Changed the way artifacts works;-Added markers for quests. Now when you approach your destination you'll see marker;-Added new weapon;-Added new item "Compass";-Reduced RAM usage;-Other changes;
- Fixed bug with markers where you can see people that are not active on the location;- Fixed NPC spawn system. Require additional tuning;- Fixed lot of bugs with detectors;- Fixed craft UI;- Other changes.
- Fixed issue when on the locations was spawned too many NPC.
- Fixed bug with fps drop on entering locations.It's better to start new game.
- Fixed bug with quest items being reappeared after loading save;- Fixed bug with dialogues sometimes showed two variants messing up controls;- Twicked auto aim (need feedback);- Other changea;*** Warning the old schemes was changed so they either should disappear, or not work. Recommended to start new game.
- Fixed game crash in case of opening boxes, inventory etc.
- Fixed game crash in case of opening boxes, inventory etc.
- Fixed issue with grenades equipped in the slot.- Other fixes.- Optimization.
- Decreased monsters spawn rate;- Decreased NPC sight distance;- Decreased damage applies to player by NPC;- Decreased NPC accuracy.
- Added drag-and-drop system;- Added new weapon (sniper, assault rifles);- Added 3 types of grenade;- Changed weapon selection;- Added new quest;- Changed Monster spawn system;- Added Portuguese;- Other changes.
- Added drag-and-drop system;- Added new weapon (sniper, assault rifles);- Added 3 types of grenade;- Changed weapon selection;- Added new quest;- Changed Monster spawn system;- Added Portuguese;- Other changes.
- Fixed bug with equipping items in dialogues;- Now NPC should take some damage amount to become enemy;- Changed view control;- Other changes.